Team Status Report for March 14th

The most significant risk this week was the 3d printer uptime. This risk is being managed by getting access to the tech spark printer, and not waiting until the last minute to print so downtime doesn’t hurt us.

The only change is the chip sorter moving from vibration to magnets to pull the chips into the system. It was necessary because the vibrations to the table messed with user experience and the only cost is cheap magnets and reprinting a few parts.

In addition the RFIDs are coming in this week.

No changes to schedule

Team Status Report for March 7th

The most significant risk is that the new design for the centrifugal chip ordering. This could slow us down, and this is being managed by having work done over spring break to catch up during slack time.

The way that chips enter the system has changed. It was necessary because the vibration required for the previous design degraded the quality of the table as it was too loud and noticeable. This hasn’t changed the schedule.


Part A is written by Sam Istvan

Part A: Global factors really are only that the system will operate in a home environment that may include children, elderly users, and people unfamiliar with electronics. The user interface must require no technical knowledge to operate. The materials and components used must comply with standard consumer electronics safety expectations. The system should be designed for longevity to minimize electronic waste, using off-the-shelf components that can be individually replaced. This product intends to make social connection easier at well, giving access to a social game for people to bond over in their homes. Removing the table management from poker makes it easier to just be in the moment and connect with others around you.

Part B written by Andrei Da Silva

Part B: The Gambletron 9000 will not do well in places where gambling and games of chance are not popular or against moral values due to its association with Poker. That being said our game in itself is not a gambling game and there is no actual money involved. It is a game to provide those who want to play poker to enjoy a game against bots or friends while not having to keep track of game state. This game would likely not be allowed to be purchased in most religious states but if marketed correctly would be popular in most places where gambling isn’t a strong moral problem since it is more made to be a solo or family style game.

Part C written by Benjamin Berger: … with consideration of environmental factors. Environmental factors are concerned with the environment as it relates to living organisms and natural resources.

The Gambletron9000 has no significant environmental impact. Games of poker inherently do not leave an environmental footprint, and the replacement of traditional poker with gambletron does not change that. With respect to humans as living organisms, gambletron could be beneficial, as it encourages the in-person social aspect of poker, could replace online play for some groups, and makes live poker more available and reliable. In that case, it could be good for its playerbase, encouraging more social interaction which is healthy.

Sam’s Status Report for March 7th

This week I was stuck on the chip return as the original plan detailed in the last blog post.

The vibrations required to get the chips moving through the intake was enough to move the table, so I wanted to switch to centrifugal spinning to get the chips sequential. This is detailed in the design report as I found this out before the paper was written. The design I am testing right now is shown below. It spins the chips into a track that is the exact width and height of a chip so that only one passes through at a time.


Every inch there will be a magnet that attracts the metal cores of the chips so that they can be easily pulled off the wheel and shuttled into a track.

My progress is a little bit behind now that I’ve had to go backwards on the chip ordering. I have tried to catch up over spring break as this was added slack time in our schedule.

I hope to complete the centrifugal chip ordering in the next week.

Team Status Report for Feb 21st

This week we continue to each work on our part of the project. We also received the items we ordered at the end of the week, so we have escaped part of this bottleneck. Overall we are making good progress and finalizing the design as we try things and see if they work or not.

The chip return is taking shape with 3d models of the starting funnel and track with color sensing is being worked on.

The auto card dealer came in on Thursday and from initial tests seems to have the basic functionalities necessary for this project. Throughout this coming week we will be dismantling it and seeing if we can control the autodealers actions ourselves.

One of the most significant risks is how well the RFIDs work. We really need to have access to them to test, as if they do not meet our specs as expected, it could cause significant redesign. We are trying to build the chip return system in a way that it could work with only color, but RFID is needed to make everything run faster and smoother. We are also trying to mitigate this by doing this testing early, so if it doesnt work we can change designs pretty easily.

The ML framework on which to train the poker AI is in progress. The system to run Monte Carlo simulations is done, and we are working on implementing stochastic node selection for training.

Our schedule is overall the same, we are making good progress and haven’t hit any significant speed bumps

Sam’s Status Report for Feb 21st

This week I’ve been finalizing the design for the chip system for our design report and the document we are writing to help outline how everything will work.

At the center of our table we will have a funnel that looks like the image above, I am actively 3D printing this. This puts the chips into a sequential order, which can then be fed into the color sensing that I showed last week. To gain height from the collection in the center of the table, I am also building a track that will act as a vertical conveyor belt. The chips have a metal weight inside them so I will be using magnets to pull them up along this track. At the top of this track the actual color sorting will happen with the use of gravity, into the container imaged below.

Behind each of these stacks I am working on putting a solenoid to push out individual chips onto each players return track.

Overall I think I am near on schedule. 3D design of all these unique parts has been taking longer than I want, but I haven’t done something requiring this much fabrication before so thats sort of expected. We have also had some things we ordered arrived finally, so we can start making progress on things like the RFID scanning and dealer.

This week I would like to have the funnel and color sensing working together.

Team status report for Feb 14th

Right now our biggest risk is the reliability of all the pieces we have ordered that we haven’t gotten to test yet. The automated dealer may be very difficult to integrate or the RFID may not be reliable enough to track chips or cards. We have backup plans to build our own simpler dealer, and reading chips by color without RFID, but hopefully back up plans will not be needed once we get our items.

No changes to our schedule right now, we are mostly waiting for some critical parts to be delivered, and making progress on the things we can like the chip return system.

Part A: Since this project is to provide casual players at home with a realistic gameplay to either practice against ai bots or friends and bots there is likely no large psychological problems. That does not mean that on an individual basis users could not find themselves gambling using this product and therefore could pose a psychological impact on those who gamble using our product. There are otherwise no affects on a users welfare or safety using this product. (Written by Andrei Da Silva)

Part B: For social factors, we are hoping that this project allows people to connect with their friends over an in person game, rather than being glued to your phones. We want to make poker more accessible for groups that may not know exactly how to play or struggle to find a dealer, but are looking for this kind of activity for connection. (Written by Sam Istvan)

Part C: Our product will hopefully be economically much more reasonable for a majority of the target audience – people who want to have a functional automated home poker system.  Currently, competing products are enormously expensive, running $5000+ per table, and don’t have physical chip and card integration. We hope that our product would be able to target more casual audiences that appreciate the physical experience of poker and don’t want to spend exorbitant amounts of money for the convenience of a dealer.

Sam’s status report for Feb 14th

This week I have been working on the design of the chip return. I have started printing small 3d printed prototypes to test how my mechanism will work. Below is an image of two of the pieces I’ve made. One is a track that lets a poker chip roll through it past the color sensor I am using to sort the chips. The other is a wheel that I will use to break up a bulk input of chips into a sequential order. I am currently designing the way chips will enter my sorting system, I am trying to do a similar idea to a basic coin separating machine but by color as all the poker chips are the same size. I am a little behind as we haven’t received our poker chips yet so I dont know they’re exact dimensions, which is important to some of my prints, so hopefully that will be delivered soon.

https://www.youtube.com/watch?v=7ILHtAPY29I&themeRefresh=1

Team Status Report for Feb 7th

The most significant risk is if RFID does not read the chips fast enough. We are going to do some testing this week to see if we can limit this problem by using color sensors.

We have no changes in our design or schedule as we are just starting, we are hopeful that we will face no slow downs from ordering.

Sam’s Status Report for February 7th

This week I did our Proposal presentation so a good chunk of my week has been preparing speaking notes and practicing. I’ve also started design for the chip return, first by printing some stl’s online to get an idea of how other people have created things to deal with poker chips.

I think my progress is on schedule, we haven’t made significant progress on any portions of our project but our schedule is aiming for the most intensive work to be done starting this Monday, which is when we will be ordering and assembling.

This week I want to do testing on if RFID works fast enough and accurately enough for this project, and how much color sensors would help. I also want to start designing the 3D file for printing the chip collection, so I need to at least create how chips will be fed into my sorter.