Team Status Report for Apr 25th

The most significant risk is the moving pieces breaking during demo, and integration time. We are managing this by reprinting important parts stronger, and spending extra time on integration this week.

No changes have been made.

List all unit tests and overall system test carried out for experimentation of the system. List any findings and design changes made from your analysis of test results and other data obtained from the experimentation.

Color sensing test – 150 of each chip color (200 for blue) has been passed through the sensing system to make sure they are accurate. Originally green was going to be used instead of blue, but blue showed up better to these color sensors.

Dealer Speed Testing – Tested the start to end time of dealing and averaged 4.23s a lot faster than the necessary 15s. In addition I decided to test the shuffle + dealing time which sits at about 6 seconds (2 seconds to shuffle and 4 to deal).

AI response time test – retested AI response times with slightly updated model weights, no changes from previous results, still conforming to specifications.

 

Sam’s Status Report for Apr 25th

This week has been spent working to refine the chip system. Some pieces of the system that see heavy use or many chips hitting it have been reprinted with higher infill to make them more robust. The conveyor belt motor had to be replaced as well because testing showed the previous motor was moving too quickly for the rest of the system. I have also spent time integrating the system into the main controller to make sure the proper number of chips are counted and sent back.

Schedule is on time or a small amount behind, as final demos are approaching this week. I will be putting more hours into this project for this final week than normal as classes have ended and the final demos are coming up, so I can catch up.

I hope to complete the entire chip system and integrate for the final demo

Team Status Report Apr 18th

The most significant risk is integration bugs, which we are dealing with by trying to complete the individual components as fast as possible so we have maximum time to finish fully integrating.

For chip returning, instead of an individual track for each person, there will be a main return pot near the center of the table where the winning player will have to take their earnings back. The individual tracks add a lot of material to the table that takes up valuable table surface, and getting the chips to go down different tracks has been a surprising challenge, so this simplification needs to be made to make a working project.

Schedule hasn’t changed even with the slight changes.

Sam’s Status Report for Apr 18th

This week I repaired the axle of the chip collection system with a better design less prone to shearing off at the motor coupling and better at holding the conveyor in place. Additionally I made a new motor mount so that the motor is attached more robustly.

I also connected the color sensing into the chip hopper and conveyor belt to complete integrating those systems so they are running smoothly. Having more pieces integrated also means we can move forward on integrating with other systems in this project.

I think I am on schedule, but with final demos approaching I am hoping to get to final integration as soon as possible so any debugging can be worked on this week.

I hope to complete the chip collection and return, fully integrated and mostly integrated with my other group members portions of the project.

I had to spend a lot of time learning how to use Autodesk Fusion. My portion of the project required significant fabrication as I am making something that does not exist, so nearly every part of it is 3d printed so I have something to hold my circuit and allow the circuit to control the flow of chips mechanically. I learned this through watching lectures online about how to 3d model, and had some mechanical engineers I know at CMU walk me through the basics.

Sam’s Status Report for Apr 4th

This week was mostly spent on the interim demo. I got the conveyor belt and the hopper working together, with the color sensing working on its own. A problem I did face this week was an axle snapping on the conveyor belt, which made it so I could not run the conveyor belt during the demo. I am fixing this problem by creating more durable axles that fit the conveyor belt better so they are under less strain. This week I hope to integrate color sensing into the rest and fix the axles on the current system.

Team Status Report for March 28th

Our biggest risk right now is pieces breaking before or during demos, so we have continued testing each subsystem a lot to work out any bugs. We have also prepared back up motors and servos incase a critical part breaks in the next day to make sure we have something working, as well as collecting video of working parts as an extra backup.

No changes were made to the system this week, and our schedule remains the same.

Sam’s Status Report for March 28th

This week I worked a lot on making finalize subsystems of the chip sorter. The two major accomplishments are full 3d printed and assembled chip hopper and and working color sensing. Both components are functional and are able to sort chips by color. Current work is focused on building the conveyor between the hopper under the table and the color sensing so that it is fully working for the demo.

Progress remains slightly behind the original schedule because of the 3d printing failure but the color sensing has been a big leap back to being on time.

Below are the working hopper with chips being passed through it and the color sensing with the arduinos to release chips into their proper storage.

Sam’s Status Report for March 21st

This week I made meaningful progress bringing the input of the chip sorter prototype together. The two key milestones reached were getting chips moving sequentially through the track reliably, and confirming that the magnet pickup is working consistently. Having both of these functioning together is a significant step forward from last week where I was still validating tolerances and adding magnets to the wheel.

Here is a step by step of the working prototype for the magnet pick up. This week I will be 3d printing all of it in a more solid piece.

Progress is still a bit behind schedule due to the printer downtime from last week, but the working prototype represents a real recovery. This week I hope to do some extra work and printing to catch up. My goal for next week is to integrate servos into the sorter for color-based chip sorting, which will move the project from a mechanical sequencing prototype into a functionally complete sorting system.

Team Status Report for March 21st

The most significant risk is the integration of parts before the interim demo. We are starting this work early in the week to hopefully mitigate the risk of it taking too long. Going to start working on the table to be able to put everything on it and testing RFIDs.

No changes to the design this week.

Schedule has stayed the same.

Sam’s status report for March 14th

This week less forward progress was made as the 3d printer was down. Much of my focus then was on reviewing and refining the centrifugal chip sorter design from last week rather than building the new components. After the transition from the vibration based sorter, I wanted to make sure I have this working consistently so I dont run into the same problems with the new design.

I worked on going back over the tolerances on the chip track to confirm that the dimensions are tight enough to reliably make the chips sequential without jamming. I also got some more magnets into the wheel to see how fast I can pick up chips. No major hardware was assembled but what exists was added to.

losing access to the 3d printer for a couple days was a big problem, its up now but I lost a week of new pieces. I am going to mitigate this by trying to get access to tech spark. My goal for the week is having the sorting system fully prototyped with new access to another printer.