Team Status Report for 4/16

This week, we mainly focused on soldering the new PCBs and hardware testing. Darwin and Matt K worked on scaling up the software to work with the larger frame. There was also work done with regard to improving single-finger gestures. As for the hardware, we are slightly ahead of schedule as the short edges are ready to go without any hacking necessary. We hope to have the same success with the long edges in the coming week.

Next week, we would like to have the frame fully connected so that we can begin testing the software with it. If there are single-bit errors in the top and bottom frames like there were with the side frames, that shouldn’t be much of  an issue, as we should still be able to test certain aspects of the code, such as how we are doing with latency and refresh rate.

Thanks to the work we put in this week, we find ourselves about a half-week ahead of schedule going forward.

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