Project Progress Summary
This week, we are in the final wrap-up phase. We have achieved all our primary technical milestones, and has expanded our cartridge compatibility by finalizing the support for the memory mapper. Now, we have Contra running correctly in both single-player and remote multiplyer modes.
We have implemented game state hashing, which allows us to verify the correctness of our deterministic lockstep protocol. By comparing hashes between two independent boards during extended play sessions, we confirmed that the systems remained in perfect synchronization even during network-induced stalls. Furthermore, we have completed the final project presentation last week, and are working on the final demo video, final poster, and final report.
Risks & Management
There are no more development risks.
Design Changes
There have been no changes to the system design.
Schedule
We are on schedule, and our product is ready for final demo. We will work on our remaining tasks, which are the deliverables. We will work on the final demo video, final demo poster, and final report.

