Team Status Report for 2/21/2026

As a team we worked on our design and how everything would work together, we talked after our presentation and realized a couple adjustments we needed to make as to consider certain possibilities like in chess if we had two pieces that could be taken by a knight and the user took one, we would have no way of knowing which unless we also had a piece classifier in our CV. We also constructed a list of items we want to order and overall worked on solidifying our design and components.

Chris’s Status Report for 2/21/2026

This week in classes I did my peer reviews and listened in on the design presentations outside of class I kept considering the raspberry pi’s CV system and how it would determine the moves based on the game and it’s connection to our STM32. I was previously debating having  an initial baseline from the start of the game that will be told by the user. So they will say “chess” and that’s how the system will know what pieces are where exactly in the beginning as to avoid having to do any ML for the games we are on to have piece classifiers. However after our design presentation we had considered we realized we would need a classifier for pieces for all our games any way because there are positions like in chess here a mere diff won’t tell us exactly which piece was taken if there is more than 1 option for taking. Our CV will be Diff based from start of turn to end of turn which will be determined by a button but also have an image classified. I started working on this implementation. The Pi would communicate to the STM by sending the following to the STM:

HOME

MOVE(from_x, from_y, to_x, to_y) or probably more simply MOVE(to_x, to_y)

STOP

the STM would send back:

RECIEVED, DONE, or ERROR

 

I started considering and drawing out our states and the communication between our two controllers

Iniyaa Status Report 2/21/2026

This week my efforts were mainly focused on doing the presentation. I was mainly rehearing that. After that, I got sick so I didn’t get a chance to do much. I am a bit behind on ordering parts. My next steps are to order the parts for the xy gantry.

Harrison’s Status Report 2/14/2026

While working to finish our design implementation presentation, I have created a concrete list of parts we will need to build the gantry. Along with this, I have found a physical design that I hope to use to control the gantry. We also have the opportunity to buy a gantry that was used by some of our friends who needed it for one of their previous projects. We will look into this but we are going full speed ahead with designing/planning to make the gantry on our own:

Iniyaa’s Status Report 2/14/26

This week my work revolved around the feedback from the project proposal presentation. I looked at the feedback in the slack to finalize the details we needed to provide clarity on. Since I will be working primarily on the gantry system, I looked into specific parts to build the gantry. I also looked into what magnets we should use for the bottom of the pieces and for the claw. We decided to use a magnet and not an electro magnet as we felt that it would require less components. I also worked on the presentation for next week and am working on practicing the script as I will be presenting. I am currently on schedule and my main task for next week is preparing and doing the design presentation.

Team Status Report for 2/14/2026

As a team we discussed feedback from last week and made specific decisions regarding our MVP and then discussed design options for the hardware and connection to software. We also requested items from inventory and found specific hardware pieces to order and discussed how we would make our gantry. We worked on our slides and prepared for Monday’s presentation.

Chris status report for 2/14/26

This week toward the start of the week I went over some of the comments from the first presentation and discussed with my team some of the feedback. We discussed we would have probably 2 games which we want our MVP to be for which would make it easier. We then discussed hardware options that we wanted to build our frame and how they would be controlled and connect to the software. I looked for specific components and the microcontrollers we would need for each components (CV and motor control). I was sick for the second half of this week but started considering the best approach for our CV algorithm.  I considered some options of:

1. preloading and telling the algorithm what game we would be playing where it would split the board upon detection into the number of squares required (8×8 for chess) and then compute an occupancy score for each square and determine which pieces have moved

2. We take an image before and after when the user presses a button and just subtract the images, this way we should have blobs where the pieces moved and can determine what pieces are where.

3. an ML model to detect whether each square is classified or could us a YOLO model approach and detect the actual piece if this was for chess for example

4. marker on top of each piece that had a specific (red/orange etc) color and was easy for the camera to detect.

 

Chris Status Report for 2/7/2026

I did two main tasks last week. First I worked on the presentation slides and worked on finalizing those for Sunday’s due date. I then started looking into how we would implement a CV algorithm that would work for a set of boards and be able to communicate with the motors for the magnet. I plan on starting to implement this algorithm next week in actual code with a test setup board before we actually make our own. I also added rough costs for how much each component that we need are in the google drive link posted by Harrison. As this is one of the starting weeks and we had the presentations this week, I believe we are on track as long as we get the components we need and start ordering them next week so they arrive on time.

Iniyaa Status Report 2/7

This past week I primarily worked on the presentation slides. One question we got during our presentation was how we were going to make our project compatible with all games. We realized that this is not a feasible requirement for MVP and we pivoted to making FlexyBoard compatible with a selection of games. I looked into what games we could use as our “reccomended selection.” The primary game we will be designing the project for is chess. Other games I found were sorry, candy land, chutes and ladders, parcheesi, and ludo. So far we remain on schedule. My next steps are to purchase these games and finalize the list of items necessary for the gantry and magnetic claw.