Chris’s Status Report for 4/25/26

For this week I worked on a few final things. I added improvements for the motion planning algorithm to allow it to move better between off board and in board, I added a check for when the manual captured pieces are put on the game board, the next turn it moves the piece to the captured area by automatically detecting where it is. Finally, I improved the automatic detection in order to revert back to this and have manual human confirmation, will make sure the accuracy is high enough tomorrow. Finally, added checks for our parcheesi implementation and made sure it could function properly and move accurately physically on the board.

This week I also updated the algorithm to detect shorter paths instead of minimizing blockers, here is an update on Motion Planner:

Parcheesi Region detection works but is not perfectly consistent with detection and with moving the pieces especially because of the strength of the magnets relative to the piece weight. May need to focus on validation and making sure our other systems and chess/checkers gameplay is smooth rather than trying to make all 3 work perfectly.

CV Detection:

Leave a Reply

Your email address will not be published. Required fields are marked *