Steven’s Status Report for 3/7

This week, my primary focus was on writing and refining our formal design report. I was responsible for drafting the electrical subsystem section, ensuring that our power distribution architecture, current calculations, and safety margins were clearly justified and consistent with our earlier design trade studies. In addition to the electrical content, I also contributed to several of the general project management sections, helping document our schedule, team responsibilities, risk mitigation plans, and validation strategy to ensure the report accurately reflects our current system status.

Regarding our schedule, we are now facing a more significant delay than anticipated. Our most critical outstanding component—the rocker switch—has still not arrived. This part is essential for safely connecting our PSU to the rest of the system, and without it, we are unable to power and test the electrical subsystem in an integrated manner. Since next week is Spring Break, active progress will temporarily pause. While we are hoping all remaining components arrive during this time, our previously allocated buffer has now been fully consumed. As a result, we are slightly behind the schedule I originally planned for electrical validation and subsystem testing.

Next week, my primary goal is for all remaining components to arrive so we can immediately begin electrical testing upon returning. It is critical that we validate the electrical subsystem as soon as possible, since software development and debugging depend on having a stable, powered hardware platform. Beginning testing promptly will ensure we still have sufficient time to implement and refine the necessary control logic before final integration.

Part B:

Our volumetric display allows users to be immersed in a 3D experience with friends, rather than isolated from them. Rather than being forced to enjoy the experience alone, much like many VR headsets, the hologram display allows friends to interact and enjoy the experience together.  Moreover, our display transcends the language barrier, enabling individuals from various backgrounds to immerse themselves in the technological feat of a 3D display and bond over their shared fascination with making science fiction our reality.

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