Last week I added some more final touches to the UI such as scaling it to properly display on the tablet we have in Pittsburgh. I’ve added the function calls in what seems to be the right place but I have been unable to test because I’m having some trouble with my Azure Kinect SDK installation. I’m trying my best to resolve that as soon as possible. This week I’m going to finish adding the scoreboard. I’m also going to continue integrating the calibration and cup scanning with the selection process and make sure functions are being called properly and in timely fashion. For the sake of time and overall experience we want to minimize the amount of waiting time a player has to do while playing the game without losing accuracy and precision.