Abishek’s Status Report for 4/25

This week, I worked on upgrading some of the UI elements. For example, adding a more interactive tutorial page that makes the user exp more enjoyable for the public demos. I also worked on fixing a graphics rendering bug that would sometimes cause the game to need to be restarted. Overall, I would say we are on track for the public demo.

Unit tests: end to end network latency, end to end drum pad to daisy seed voltage reading latency, double hit rate

System testing: overall user testing

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