This week I worked on both the hardware and software components of the project. On the hardware side, I spent time in the lab assembling and testing the drum pad system, helping ensure the pads were correctly wired and able to send hit signals through the transmitter to the central hub. I also helped with initial calibration and testing to verify that hits were being detected reliably without excessive noise. On the software side, I continued developing the game and learning platform, including improving the user interface and working on the note identification pipeline. This included integrating new components into the software stack and beginning to connect the parsing system with the gameplay logic. Overall, I spent a significant amount of time this week working across both sides of the system to move us closer to full hardware–software integration.
