Team Status Report for 03/27/2021

We are behind, lord help us, we are behind.

 

Since our last status report on the 13th, we have completed a significant portion of the video implementation, with only the Pixel-Engines (Tile and Sprite Engine) and Software PPU-Driver remaining. More details are included in Joseph’s status report for video. We are running into difficulties building Kernel Drivers needed for Input (and later PPU and APU). Andrew discusses these details in his status report.

 

We are planning on meeting Wednesday 31st to decide on the allocation of critical tasks (Sprite Engine and Remaining Audio Implementation). In the time between this status report and Wednesday, Joseph will attempt to finish the Tile-Engine, and Andrew will attempt to finish the Kernel Module for Input and the Audio Implementation.

 

Our new schedule can be found in the following link:

http://course.ece.cmu.edu/~ece500/projects/s21-teamc1/wp-content/uploads/sites/133/2021/03/Project-Schedule-Gantt-Chart-3-27-2021.pdf

 

The scheduling changes are summarized below:

  • Pixel-Engine tasks were combined and pushed back a week. In their place is a PPU FSM implementation task. These changes were necessary given the additions to the design made in the Design Review Report.
  • Pushed back PPU Driver to after the Interim Demo. Joseph is going to be focused on implementing a user-space video demo instead.
  • A new Video Demo task has been added to clarify what Joseph will be doing during the week of the Interim Demo.
  • Pushed Audio Implementation to week of 29th. Andrew will be attempting to complete this before the Wednesday Lab.

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