Miya’s Status Report for 4/29

As this week was Final Presentations and it was my turn to present, I spent the first few days preparing/practicing for the presentation. It was pretty difficult, since I’ve been recovering with a bad cold, but I think it went alright.  Something that was pointed out at the end of the presentation, was the fact our game logic needed to address the possibility of the ML incorrectly identifying cards, so I am currently trying to implement possible safeguards for it.

I’m looking to finish integrating the game logic with the rest of the other components early next week. This portion is still behind of schedule due the other delays in our integration, but we are trying to get this done by the end of the weekend. In the meantime, I’m also working on the final poster pdf so we have time to focus on fine tuning the other parts of our project up until the demo.

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