Miya’s Status Report for 4/8

For this week, my primary goal was work on the game logic implementation for Go Fish. This includes writing functions to create/shuffle a card deck, looking into suitable data structures to store game information, and planning out the overall flow of a game between two players. As a side portion, I’m also working on doing some image labeling for the ML in order to help with accuracy. (Status Report Q) With this month being the beginning of the verification/validation phases of the project, I’m planning on writing tests for the code via hardcoded inputs for now. Hopefully, once we get the camera to be able to focus on cards, we will be able to move on to testing the integration of our components. In terms of schedule, this is mostly on track with the updated plan (Gantt chart). I plan on working on this more the rest of this weekend and during carnival next week.

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