Charlie’s Status Report for 2/21

This week, I have completed our Design Presentation and begun to incorporate feedback into our system architecture. On the implementation front, I have completed the rule validation layer and full game state tracking, including turn management and legal move constraints. I have also started working on the move generation system, organizing it in a way that allows it to cleanly interface with the existing validation system and future search algorithms.

Concurrently, I have begun working on unit tests to ensure correctness and started to benchmark the current engine performance. I started working on the user interface for the chessboard to enable visualization and interaction with the engine. Because of the extra time needed for proper testing and integration, I am currently a little behind schedule.

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