This week, I focused on preparing the Design Presentation and refining the system’s user interaction model. In addition to slide development and updating system diagrams, I designed and began implementing the user interface for the chessboard, including real-time board state visualization synchronized with the engine. A key design change was shifting from a primarily voice-controlled interaction model to an interface that includes explicit on-screen controls alongside the live camera feed and board state display. This adjustment improves usability, reduces ambiguity in user input, and provides more reliable interaction during testing and demonstrations while still supporting guided feedback from the engine.
