This week, I focused on integrating my two subsystems together. I was able to get the servo working in line with Bing’s ESP, so he is able to send a signal to actuate the servo. In addition to this, Aiden 3D printed holders for the breakbeams, and I was able to test those and have the microcontroller detect when it was broken. However, the breakbeams are less sensitive than I would like, and although they work, it is a little buggy and I would like to look into alternatives. These two subsystems are integrated within a larger block of code, where I was able to simulate gameplay with a serial input ‘p’ from my keyboard for pitch (in placeholder of the gantry), receive a signal from Bing’s ESP though Bluetooth, and detect scoring with two different breakbeams.
Next week, I would like to have a better solution to the breakbeams and further test its sensitivity. I would also like to start on the scoreboard and finalize the design of it. I also want to stress test my systems and finalize the gameplay flow (hits, runs, etc) and look into creating a custom breadboard for hooking up the GPIO pins.
I am on track for this week as I have my system integrated, tested and published to Git.
