I did a lot of stuff pertaining to the physical fabrication of our game board. I revised our CAD model for both the surface and the frame of our board. The surface design mimicked an old baseball-themed arcade game that we found, and the frame design was informed by a conversation I had with Justin Harvilla, who works at TechSpark’s woodshop. I also iterated on the flipper design and 3D-printed a few other small components to ensure a clean interaction between the flipper and the game ball.
I cut out both a small piece of hardboard and a full-sized surface replica out of cardboard. The hardboard cutout served to test how much friction the game ball experienced, and the full-size cutout served as a visual aid for pocket placement and board sizing.
Am I on schedule or behind?
I am currently on schedule with revisions to reflect the delayed arrival of the gantry, yet I am concerned with the amount of work I’ll have to do next week to hit a reasonable interim demo.
What do I hope to complete in the next week?
I hope to:
1. Order and acquire my game board materials — hardboard, acrylic, and plywood.
If those come in by Wednesday:
2a. Test the flipper hitting reach with the hardboard. This will inform the final board size.
3a. Resize the surface and cut it. This may not be the final surface, but the length and width should be final so that I can:
4a. Make the frame. This should be a one-and-done deal. No revisions.
If those don’t come in by Wednesday:
2b. Build the Gantry
3b. Program it to move in a straight path.
4b. (Stretch) Mount the magnet to the gantry so it can automatically drag the puck in a straight line.