Alice’s Status Report for 04/16/2022

Last week my goal was to work on some optimizations for the build. However, I had to shift my attention to what Jeremy was working on with the nearest neighbors. Since hardware needs to have known memory sizes for everything, it makes it challenging to discretize the 3D world space and partition the fluid particles accordingly, so we are currently trying to bound the possible fluid simulation positions. However, right now we still have a bit of work to do with re-working how we read particles in (in case they get dropped) and making sure the output is reasonable. My goal for next week is to finish up getting the algorithm to work correctly in hardware and then work on optimizations.

I definitely feel slightly behind since our team was not able to meet in person at all this week and communication has been slow. However, it seems like Jeremy will be able to meet in person again soon and we’ll be able to get back on track.

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