Team Status Report for 04/30

With less than one week for our final demo, we believe that the biggest risk we face is our mat being unreliable during gameplay. We ran tests during this past week with a few students and it seemed that sometimes we failed to detect very obvious presses. Upon further inspection, it seemed that the readings from when our FSRs were not being pressed would increase after a few steps. We believe that the buttons arrive at some sort of equilibrium position after being stepped on a few times, which requires us to increase our thresholds for detection after dancing to one song or two. Our current plan to mitigate this issue is to implement a recalibration step in our Arduino code that is triggered every time a song ends, so we can refresh the thresholds. If it turns out that it is hard to detect when a song is over, we will simply add an extra input to the Arduino using a switch that once pressed will recalibrate the mat (i.e. set new thresholds for detecting steps).

Other than that, we are on time to have our setup complete by the demo according to the schedule from our final presentation.

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