Patrick Kollman Status Report 3/20

This week the majority of my work was spent doing the design report. After doing our presentation, we realized a lot of our design choices were unspecified or didn’t have enough detail. For me personally, this meant specifying how  the Dealer UI and Player UI would interact with the other subsystems. So this week, I worked on writing pseudocode for the interconnections between my UI modules and the Game State Tracker.  Deciding as a team how our modules will interact with each other was a major decision we made this week. I also remedied an issue with our shipment orders for parts, so hopefully everything will be shipped by the end of this weekend.

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