dhanna Weekly Progress Update

Personal Progress

I integrated the smart clock into the game and verified that multiplayer and singleplayer works. At this point, we have a MVP of a board with software able to drive the game logic

Schedule and Deliverable

Were on schedule and should be able to demo our board tomorrow

amilford weekly update

This week, I have worked on making the physical board.  I fixed an issue with the power supply for the LEDs and replaced 2 rows of LEDs that were fried due to the initially wrong power supply.  I also designed and laser cut the chessboard, and have been working on combining the sensor array, LEDs, and board into one single hardware component.

Team AC Group Weekly Update 5/4/19

Risks

We’re currently assembling the board by taping the sensors to the acrylic board. We had to take out the wires so hopefully rewiring everything won’t result in anything that affects the sensors. We had some issues powering the LED’s so we were unable to test them thoroughly. The LED’s are currently under the power limit but we are trying to be as careful as possible. We also haven’t tested everything together so there may be issues with full integration, but we have tested everything in isolation carefully so we don’t expect any major problems.

Changes to System

None.

Changes to Schedule

None.

Chris Lee (chunglee) Weekly Progress Update 5/4/2019

Personal Progress

I was able to get the smart timer working. It runs a separate thread that can be triggered and stopped by the main chess program. I am looking at how to integrate it in the chess logic. I have also started looking at networked play. I have a plan on how to implement it, but we are limited on time so I’m not sure how far we’ll get.

Schedule

I am on schedule to finish everything on time for the demo, except for networked play.

Deliverable

I’m working on whatever I can so that we can be ready for the Monday demo. I think we will have a single board ready for gameplay on demo.