Ishaan’s Status Report 02/21/21

 

I worked on designing our solution and how each component in our project would interact. The figure below demonstrates how the different game components will interact.  

For the glove component I researched different micro controllers would best suit our use case and what sensors, motors we need for haptic feedback[1] [2].

 

Understanding Technical risks: 

I researched different attempts of building fruit ninja in VR and found that translating the 2D visuals to 3D while maintaining a responsive user interface was the most demanding aspect of the project. [3]

Progress Status – On Schedule

Deliverables for next week: 

  1. Setting up the Unity Game environment
  2. Understanding the requirements for 3D modeling and building our fruits
  3.  Designing object/input tracking framework

References: 

  1. https://www.instructables.com/Haptic-Glove-for-the-Blind/
  2. https://hackaday.io/project/160405-diy-haptic-glove-for-vr
  3. https://www.jamesquickportfolio.com/fruit-ninja-vr

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