Significant risks:Β
Calibrating the glove to work with the Fruit Ninja environment and using Unity to wirelessly communicate with the glove are current technical challenges to our project. Additionally, ensuring the glove input is accurate and there is minimum delay are crucial to a smooth user experience.
If we are unable to set up the glove input our project will be a 3D Augmented Reality fruit ninja user’s can play using a computer mouse.
Changes made to the design:Β
We pivoted from our original idea of building a Virtual Reality application using an FPGA. Since our original project did not have a specific use case we changed our project to a popular game that has not been recreated in Augmented Reality.Β This change significantly reduces our budget and increases our interest.
Updated Schedule:Β