Significant risks:
- player might not want to play the game with their own background, we need to add a default background that the game can be played on
- might be some latency between the game sending feedback to the FLORA via bluetooth for the haptic feedback motors
Changes Made:ย
- our own 3D assets (fruits & bombs)
- pause menu & menu screen
- calibration step before playing the game (so that Unity can find the glove)
- haptic feedback: sequence of vibrations based on different game states (fruit cut, bomb exploded, fruit missed…)
Schedule:
We are on schedule. While we will need to do some fine-tuning over the course of next week, we will be ready for both the upcoming presentation and the final demo.