This week I worked on the following:
- haptic feedback
- being able to control 3 different microcontrollers with multiplexer
- receiving input from FLORA via bluetooth module
- so that the game is able to communicate with the glove
- based on the input above (game state), different vibrations
- fruit being cut: buzz 1 (effect 47)
- bomb being cut:Β long buzz (effect 118)
- fruit being missed (lose 1 life): long double sharp click strong (effect 37)
- more vibrations to be added as needed
still on schedule
next week
- instead of just one vibration per game state, maybe have a sequence of vibrations per game state
- this is so that the vibrations are felt longer by the player
- help Ishaan with Fruit Ninja game