This week we had our Design presentation which Arthur gave. We received a lot of useful feedback. One of the main takeaways is that we really need to put more thought into the IMU design decision, and how we will deal with drift. Our schedule needs to be adjusted to test and design the position tracking system first before any other tasks are completed for the glove. I completed another one of the game assets this week (the bomb). I still want to work more on the texture but that will be deprioritized until later.
We are on schedule, but need to prioritize testing the IMU position tracking.
Next week I will be working on the design report and working on nailing down our positional tracking design.