This week was focused on refining the mechanical transmission and structural design. I joined the team for a comprehensive Bill of Materials review, where I provided technical insights regarding the mechanical efficacy of our chosen components, specifically ensuring our shaft and bearing selections can handle the dynamic loads of the spinning array.
I also redesigned our transmission system, recalculating the gear ratios (pulley sizes) to ensure we can achieve our target RPM without over-torquing the motor. Following this, I began the CAD modeling phase for the custom structural components. I have drafted the initial designs for the main system mount and the rotor hub interface, focusing on ensuring the geometry is optimized for 3D printing and maintains the strict balance requirements we need for stability.
I believe we are on schedule. Our current progress follows the Gantt chart. In fact, with the CAD designs coming together faster than anticipated, we might be slightly ahead of schedule regarding the mechanical fabrication timeline.
Next week, I intend to move from design to rapid prototyping. My goal is to run a preliminary 3D print of the mount and gear components to perform a physical “fit check” and validate the tolerances. If the 3D prints are successful, I also plan to start laser cutting components for the hologram chassis so we can begin assembly immediately.
Part B:
The Hologram solution addresses social factors by catering to the culture of the Maker Movement and the Open Source community. These social groups are organized around the values of collaborative innovation, knowledge exchange, and “learning by doing.” By providing an accessible, transparent hardware platform, the project fosters social interaction among students, hobbyists, and engineers, creating a shared space for experimentation that strengthens these community bonds. Economically, the project addresses the “digital divide” in advanced visualization. While volumetric displays are typically restricted to elite corporate or research institutions due to high cost, this low-cost implementation democratizes the technology. This lowers socio-economic barriers, allowing wider social groups to access and develop for 3D interfaces. Culturally, the product taps into a collective imagination shaped by decades of science fiction. By creating the “holographic communication” tropes found in Hollywood classics like Star Wars, the device serves as a social bridge, uniting diverse demographics through a sense of nostalgia and technological wonder. This shared cultural language allows the product to function not just as a tool, but as a social centerpiece that facilitates engagement and communication across different age groups and technical backgrounds.
