Team Status Report for 04/12/2025

This past week, the most significant problems we’ve encountered have been with the quality of the scans. As mentioned in Theo’s status report for this week, the stepper-suction adapter casts a black shadow behind the object that shows up in the normal map, and the rotation is still misaligned. The new mount has tighter tolerances that prevent it from sliding around, but it is still extremely difficult to place the suction cup directly in the center of the object (in order for each vector in the normal map to align). We’ve 3D printed a white stepper-suction adapter to see if that will help (it ought to blend in with the white acrylic cover sheet), and we’ve started looking into a software-level solution to the scan alignment issue. As detailed in Yon’s status report, we have two approaches to solve the alignment issue which we will test this coming week. These create very minor changes in our system, by introducing a small amount of complexity in the ‘image alignment’ step. If the image alignment goes well and creates better normal maps, we will then be able to move on to ensuring the height map turns out well, since the results are currently skewed from the misaligned normal map. There is a normal-to-height-map module currently as detailed in Sophia’s status report, but we may need to look for alternatives or edit it for our use case of small objects, since this module was normally used on larger cases.

As we continue to improve the manipulator, we’re also looking to begin testing with objects other than a quarter. Yon has designed a test object that we can start using when we’re ready, and the manipulator ought to be able to work with any object that fits in its 6inx6inx1in space. This also would be the validation of our system as a whole. When we compare the scan we take from the model, the original model we made, and the scans that commercial 3D scanners take, we will be able to calculate how close our scans are versus commercial scans using Hausdorff distance.

A scan from our current system and a normal map generated from it and its rotated counterparts. 

Theo’s Status Report for 04/12/2025

This past week, I’ve spent most of my time working on the manipulator hardware. We 3D printed a new mount with tighter tolerances, and it’s done a good job at minimizing the mount’s movement. The tight tolerance makes it hard to slide up and down, so we’ll probably use the linear bearings in our next upgrade (they arrived this Friday). We also laser cut the acrylic sheet and used it while scanning. It does a decent job at blocking out the noise from the air tubing, but makes it much more difficult to align the suction cup on top of the object (even more so when trying to center it). The current issues with our manipulator are off-center scans and a shadow being cast by the black stepper-suction adapter. We’re reprinting the adapter in white so it can match with the cover sheet, and we’re looking into making the acrylic cover sheet thicker. We have an extra 1/8″ sheet that we can cut identically and lay on top.

Here’s what a single scan in the current process and the generated normal map look like. The black shadow behind the object is entirely due to the stepper-suction adapter.


Team Status Report for 03/29/25

This past week was focused on testing the integration of our subsystems. We continued working on the Mac incompatibility issue but haven’t made progress yet. We’ve tentatively pushed it to the back of our task list, since it’s the least essential thing we’ve yet to do.

While Theo completed the manipulator and started testing for any issues, Yon and Sophia implemented the mapping code with the current control code. We were able to run a test where we ran an entire “scan,” with one of us rotating a coin on the scanner between each scan. Even with imprecise rotations and a scanner DPI of 100, we still observed decent a output map. Since the manipulator is completely working (besides some upgrades and adjustments mentioned in Theo’s status report), we will be ready to integrate everything we have so far on Monday.

We are still on track, with the next steps being to characterize and improve the manipulator while implementing our code in a blender plugin.

Theo’s Status Report for 03/29/25

This week was mainly spent working on the stepper-suction adapter, which would allow the suction cup to rotate with the stepper motor while still being connected to the air pump. It worked on its second iteration, and we were able to put together the entire manipulator. The suction and rotation work as desired, but we’ve yet to fully characterize what is and isn’t possible. All that’s left to do before demo day is make sure the delays in our serial python code are properly sized to let the entire physical rotation/suction happen. We’ll be able to do this within a few minutes on Monday.

I noticed with some of my first tests that the mount can become slanted on the guide pillars, which makes sense because those holes did not print out to the exact proper size. Rather than trying to get this right, I’m leaning toward implementing linear ball bearings that would function identically to the holes, but be properly sized, smoother, and sturdier than just a hole in our 3D print. I’ll order these on Monday.

The suction cup also sticks out relatively far down the manipulator, pushing the mount up the majority of the guide pillars that we planned to leave as slack/space for thicker objects. While this isn’t a point of failure, the remedy is as simple as having the stepper motor’s mounting hole stick less far down from the mount. Since we’ll be reprinting to ensure the linear bearings will fit anyways, one more print should solve both problems at once.

I’ve also continued work on the 3D-printed electronics housing that will be attached to the structure of the manipulator, but that is my last priority at the moment.

The two pictures attached below are the suction cup with the stepper-suction adapter, and the complete prototype demonstrating a slanted mount while resting on top of a coin. 

Theo’s Status Report for 03/22/2025

This past week was mainly spent working on the 3D printed parts for the manipulator. The newest iteration of our mount finally got the hole size right, so it slides up and down relatively smoothly. It will be interesting to see how well it works once the suction cup is attached to the stepper motor.

The adapter for the suction cup and stepper motor is going along well. It seems like there’s enough clearance in the area that we don’t need to cut the stepper motor axle. The next iteration needs to be longer and have a slightly larger hole for the suction cup, but it should be doable. I’ll have the stl to Yon by Monday for more testing.

The last 3D printed piece I’ll be working on is electronics housing. It will be a long box along one of the T-channels on the frame, housing the mirocontroller and dc air pump. There will be a micro-usb port and a 12V DC adapter port. I’m leaving this for last once we confirm full functionality for the manipulator itself.

Everything is still on schedule, hopefully the adapter doesn’t take too many iterations to finish. It prints pretty quickly (40min), so I may spend an afternoon in our 3D printing area to prototype and get it right.

Theo’s Status Report for 3/15/2025

This past week I focused on implementing the suction cup for our manipulator and helping Sophia debug the NAPS2 code we’re using to talk to our scanner. We’re able to toggle the suction cup on and off and have succeeded in lifting objects as heavy as my phone. With a t-connector, scissors, and hot glue, I was able to create a right-angle connection between the suction cup and the air tubing running to the pump. From here, we just need a 3D-printed piece that connects to a bearing on the stepper motor and aligns the suction cup with the shaft. I’m already working on its design, and we should have it 3D-printed by Wednesday. The stepper motor shaft will also need to be cut to accommodate this; I’ve already talked with the TechSpark machine shop, and we are able to make this cut anytime this week.

Team Status Report for 3/08/2025

Since we’ve all been on schedule so far, we took Spring Break off. During the last week of February, we made progress on our prototype and have moved closer to system integration/testing.

Theo built the prototype’s structure, and we’re now just waiting on the suction cup and its mounting components to finish it. See his section for specifics and a photo of the prototype on our scanner. He also made some basic serial code for sending rotation and pumping commands, as well as python code for interfacing over serial. He’ll be working with Sophia to integrate a better version of this in the final control software.

Besides the serial code, Sophia did trial tests of the flatbed scanner with the controller software and found that it had issues with no clear solution. After many attempts and guesses at what was going wrong with the scanner to computer communication, and Theo after attempting to setup the project but finding it incompatible with newer versions of Linux, she’ll be pivoting to a more modular approach that will use unique and more compatible libraries for each OS, keeping the individual OS scanning processes in separate files. This will mean a more incremental approach to ensuring each OS works well without jeopardizing the states of the other OS’s and it won’t rely on an outdated dotnet framework (NAPS2 needed version 4.8, was only supported at all to version 8, current version is version 9).

Yon finished working out the math for normal map construction and detailed his findings in the design report. He also identified 3D scanners we can use for qualification, which gives both Yon and Theo some work next week in designing and manufacturing a test object. Now that a basic python version of the normal map code is implemented and can be used for testing Theo and Sophia’s subsystems, Yon will turn to implementing the normal map math in the design report. He also still has to identify a normal map to depth map pipeline, which can be achieved either in a custom implementation, a C library, or externally through another blender plugin / tool.

A was written by Theo, B was written by Yon, and C was written by Sophia.

Part A: On the global scale, our project has possible uses in the fields of archeology, history, and design. There are no limiting factors in who across the world could access/utilize flatbed 3D scanning besides a possible language barrier in the software (which is easily translatable).

People not in the academic environment would be more likely to use this as hobbyists who want to get detailed scans of their art, sculptures, or other detailed objects. There is a small subculture of photographers who use scanners for their high DPI, and such a group would likely be eager to map their hobby into a third dimension that they can interact with via Blender or other .obj-friendly software.

There is an emphasis throughout our project on making the scanning process user-friendly and hands-off. While this is mainly meant to accommodate repetitive data acquisition, less tech-savvy people would only have to deal with a few more steps than when using a flatbed scanner normally (place manipulator, plug in cables, run software).

Part B: Our project implements a cheap and accessible way to 3D scan small objects. One significant area of application for this technology is in archeology and preservation where cheap, quick, and onsite digitization of cultural artifacts can help preserve clotures and assist dialog and discourse around them.

That said, all technology is a double edged sword. The ability to create quick replicas of historical artifacts makes them vulnerable to pop cloture-ification which could manifest in cultural appropriation.

Part C: Our project uses a low power draw, which is an environmental boon. Especially considering its competitors are larger, complicated machines that would use more energy. Our project also leverages an existing technology, therefore reusing devices and not requiring buying a larger version that uses much more material and energy in manufacturing and usage.

The simplicity of our project also lends itself to environmentalism, since we don’t use any cloud storage, AI features, or other massive energy consumption processes. We don’t even use a separate battery, drawing power from the computer through USB. Open source projects like ours are also generally more sustainable than completely commercialized sources.

Environmental organisms and discoveries can even be captured for future research and knowledge using our project. Since archaeology is a key audience, it’s not a stretch to extend that into general biology. Scanning small bones, skeletons, feathers, footprints, or other small biological features would be possible as long as they aren’t particularly frail. This contributes to the knowledge bank of biological organisms, furthering science’s understanding. The Smithsonian for example has a public access bank of 3D scans, so our project would be perfectly suited to its use for small, detailed objects.

Theo’s Status Report for 3/08/2025

I’ve taken the past week off for Spring Break since I’m on schedule. The week before, we received the parts for the manipulator’s structure, so I actually built it (see image below). The parts all fit together besides the 3D printed mount, which needs slightly larger holes for the stepper motor to fit inside. We’ll 3D print this when we return to campus. So far, we’ve noticed slight instability and rough motion when trying to move the 3D printed mount up and down the screws with spacers. If the next iteration’s larger holes don’t enable the smooth and stable motion we want, then we’ll look into linear bearings or something similar.

We’ve also further theorized possible solutions to picking the object up during rotation. Currently, solenoids on the mount that push off of the second layer of T-channel extrusions is our best idea. This would likely work, and we would use at least two in order to deliver equal/symmetric force while sliding up the screws.

My next steps include finishing the troubleshooting on this 3D print, helping Sophia with integrating my basic serial test code with her control software, and designing + optimizing the 3D printed shaft-suction cup piece that we’ll use to connect the vacuum pump tubes and the stepper motor to the suction cup.

Our manipulator prototype on our scanner.

Team Status Report for 2/22/2025

This week has been one of preparation and prototyping. Our Adafruit and first Amazon orders arrived, and we were able to run a test circuit where we checked that both the stepper motor and air pump could be powered and controlled. Electronics-wise, everything is fine; we’ll be waiting for the rest of our orders to come in before we can build our complete prototype. The 3D printed electronics mount had too little clearance in all of its holes, so we’ll be re-printing it with an extra 0.25mm of radius this week.

Software-wise, NAPS2 is proving to be the correct library choice. Sophia was able to implement OS-specific functionality, and the preliminary work can run on Windows and Linux. There is also a consistent file system for saving completed scans. The next steps will be testing computer-printer interactions.

On the signals end, Yon has continued to make progress on the scan/object mapping and has found new research that we may be able to draw inspiration from.

As of right now, we’re currently all on schedule. The only foreseeable issue in the project right now is the possibility of an object with an abrasive surface scratching the bed of the scanner while rotating. We’ll tackle this during the characterization of our prototype, and the most likely solution will be motorizing the vertical movement of the electronics mount so that we pick up the object before rotating it and let it down before we scan it.

Theo’s Status Report for 2/22/2025

This week, I practiced more for my presentation before presenting on Wednesday and spent time figuring out the suction cup’s connection to the stepper motor. I found a shaft coupler that doubles as a mounting platform, to which I’ll attach a 3D printed mount for the suction cup that allows it to be rotated by the stepper motor while connected to the air pump. I ordered this, along with some more air tubing connectors and 3mm mounting screws (our stepper motor didn’t come with any), in our second amazon order. Our first amazon order and our adafruit order came in later this week, and I picked them up along with the 3D printed circuits mount (see electronics in github). The holes on the mount needed the slightest bit more clearance, so I added 0.25mm to the radius of each hole. We’ll 3D print it this weekend or next week.

On Saturday, I started prototyping with the electronics that had come in from Adafruit and was able to control the stepper motor and air pump over serial. I’ve attached a picture of the setup below. Now I’ll wait for our new 3D printed mount, the suction cup, and the rest of the structure/hardware to come in before building a complete prototype.