Team Status Report for 03/29/25

This past week was focused on testing the integration of our subsystems. We continued working on the Mac incompatibility issue but haven’t made progress yet. We’ve tentatively pushed it to the back of our task list, since it’s the least essential thing we’ve yet to do.

While Theo completed the manipulator and started testing for any issues, Yon and Sophia implemented the mapping code with the current control code. We were able to run a test where we ran an entire “scan,” with one of us rotating a coin on the scanner between each scan. Even with imprecise rotations and a scanner DPI of 100, we still observed decent a output map. Since the manipulator is completely working (besides some upgrades and adjustments mentioned in Theo’s status report), we will be ready to integrate everything we have so far on Monday.

We are still on track, with the next steps being to characterize and improve the manipulator while implementing our code in a blender plugin.

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