This week I created and setup our Unity project and environment. I have setup the project to build to Android as well as downloaded all the necessary unity packages to get AR working. I have built a small sample AR “game” in order to test all of this. I have also setup our git repository along with git LFS and some gitignore edits in order to ensure all the Unity files can be stored remotely regardless of size. All the files were successfully added, committed, and pushed without error.
I will confirm that my other teammates can successfully clone and run the project. If necessary, I will also setup the project to work on IoS. Afterwards, I will join Anthony in doing more in-depth research into the packages we will use in implementing our project.