Miya’s Status Report for 4/22

This week I continued working on the game logic for Go Fish. I ran into a lot errors during compiling due to the different syntax and data structures Rust has in comparison to other programming languages I am more used to. In order to get a working version, I’ve been trying to implement it using Python instead, and possibly interfacing with this file or trying to converting it to Rust. As for game logic integration, this is behind schedule, as we had originally hoped to be in the testing phase by this week. We plan to catch up this weekend, since we have more time and the individual parts of the projects are better developed for integration.

For the rest of this weekend, I will continue working on the game integration and preparing for the Final Presentation that is next week.

 

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