Henry’s Status Report 04/10

This week, I was working with William to get the rPi connected with the game.  On Tuesday we were able to send rotational vectors between the rPi and a Mac and print those values out, but on Wednesday during our demo it didn’t work.  The reason why is because when I was importing the game onto my phone, I had to change a lot of build settings, which affected the bluetooth capabilities.  I also began to work on the final version of the graphics this week: incorporating a VR library that helps process the game to be viewed on a Google Cardboard, and designing the tables, paddles, and camera perspective for the final game.  The plan is to get this all implemented by Thursday or Friday.  What I am also going to be working on next week is setting up the Jetson Nano.  Logan hasn’t been able to work on it these past few weeks, so I’m going to take it since time is beginning to run out.  Hopefully by the end of next week I should be able to have the Jetson Nano set up and add bluetooth capabilities to it.  That way I can test the Bluetooth connection between the Jetson and the server.  I am behind schedule right now, but given the relatively light week I have upcoming, I am ready to put over 20 hours working on what I laid out above.

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