This week Pat and Steve worked on the poker logic. Brandon is experimenting with different approaches for Computer vision. Currently there are 3 main phase of integration: the game state tracker Poker logic, stack/potsize logic, and finally rotate servo. Pat and Steve finished the GST poker logic. There are more details about this in their individual posts. For the stack/pot size logic, we plan do give GST a fake input to see if stack/pot size updating works first. Once Brandon refines the CV algorithm, we will use the output directly from CV. For the servo rotation, we already set up the serial communication. So next step we just need to figure out the exact angle of each player and send that to the arudino to rotate the servo. The hardest part of the poker logic is handled. Next up is refinement and make sure everything runs smoothly.