I started this week by centralizing more information in the Game State Tracker. I created a config.py file which all the different subsystems can refer to for central player and table information.
Steve and I also made great progress together, and integrated the Dealer UI with the Servo library controls. We implemented a basic protocol where the Dealer UI can rotate the servo to a specific angle using inputs on the keyboard.
Moving forward, Steve and I also are working out the logic of turn progression in a poker game. We plan on using ordered lists of the players at the table to determine the progression of a poker round. The front of the list will always denote the Small Blind, which is usually the first player to act in a round. Once we have implemented the logic for poker turn progression, we will be able to rotate the Servo to the proper player position at the table.