This week I began working on the Game State Tracker and reorganizing the way the Dealer UI is structured. I am changing the structure so that the Game State Tracker will be central source of information versus other modules communicating with the Dealer UI for some game information.
For instance, one of the changes that I made defining a “Player” class and placing this module in the Game State Tracker.
Maintaining this class and other types of central table information will be key to writing the Game State Tracker in the future. Looking to make a lot of progress in the next couple days.