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Team A9: David Y, Ranganath S, Sourav P – Carnegie Mellon ECE Capstone, Spring 2019

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Month: April 2019

Team Status Report: Week 10

Risks and Contingencies Latency of the video stream and control spikes frequently when there are many people connected to the router. A possible solution would be to use our own router for a network with only our devices connected, but

dzy April 27, 2019 Team Reports No Comments Read more

David’s Status Report: Week 10

Progress This week we prepared for the in-lab demo and final presentation and made our poster. For the in-lab demo I worked with my team to test and connect the pis and pcs to complete the game. Schedule I finished

dzy April 27, 2019April 27, 2019 David's Reports No Comments Read more

Bujji’s Status Report: Week 10

Week of Apr 21 – Apr 27 Administrivia Had our in lab demo on Wednesday where we showed most of our system works (RFID, car to car one-way IR blast, gameplay and item usage). Spent most of Saturday working on

rselagam April 27, 2019April 27, 2019 Bujji's Reports No Comments Read more

Sourav’s Status Report Week 9

Progress This week, upon realizing intrinsic issues in a python implementation of time-sensitive control, I ported all of the work I had completed over the course of the semester from Python into C. I was also able to research the

souravp April 20, 2019 Sourav's Reports No Comments Read more

David’s Status Report: Week 9

Progress This week was meant to be the first week of integration, but we fell slightly behind schedule as a group so I worked to prepare us for integration. Further refined the game component by testing entire game. To test

dzy April 20, 2019April 20, 2019 David's Reports No Comments Read more

Team Status Report: Week 9

Risks and Contingencies No new risks were identified this week Changes to Design The game now requires user to slow down when passing over gates. We realize that this isn’t the best feature, but it seems to be the only

rselagam April 20, 2019 Team Reports No Comments Read more

Bujji’s Status Report: Week 9

Week of Apr 14 – Apr 20 Administrivia Made preparations for the in lab demo on Monday. Project I did a lot this past week in order to catch up fro the week I did not too much before (build

rselagam April 20, 2019 Bujji's Reports No Comments Read more

Bujji’s Status Report: Week 8

Week of Apr 7 – Apr 13 Administrivia N/a Project Worked on other things (as part of the schedule for build week). Thought about how to make the IR better, as well as ways to improve on the RFID. Scheduling

rselagam April 14, 2019April 20, 2019 Bujji's Reports No Comments Read more

Team Status Report: Week 8

Risks and Contingencies No new risks were identified this week Changes to Design No changes to design were made this week Schedule Update This week Bujji and Sourav did not have tasks scheduled due to Booth but both were slightly

dzy April 13, 2019 Team Reports No Comments Read more

David’s Status Report: Week 8

Progress Wrote unit tests for game progress logic, testing that calling methods for scanning gates causes the game state to progress and change players’ places and items. Integrated item models with game logic and animations by writing classes for items

dzy April 13, 2019 David's Reports No Comments Read more
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