Alex’s Status Report for November 21st
This week I created more obstacle sets and randomization for the gifts. The coins(gift boxes) are placed to look more random to improve playability and enjoyability. I also have been working on creating a UI to indicate number of gift boxes collected – like a scoring system. This is important because this will be a metric used to measure player’s performance over time to ultimately measure playability of the game. Later this week I found a serious bug in the…