We are going to attempt to render a monophonic audio stream into a
virtual 3D environment. This will entail more of research effort
than a straight coding/standard implementation. We plan to perform
a literature search to study the methods used in 3D audio rendering.
We will then attempt to implement these algorithms in software,
probably using MATLAB. Finally, we hope to develop test environment
for our system and test the perceptual performance of our design on
several subjects.
|
|