Literature Survey

Begault, D. R., "Challenges to the Successful Implementation of 3-D Sound," J. Audio Eng. Soc., Vol. 39, No. 11, pp.864-870, 1991. Summary
Brown, C. P., "Modeling the Elevation Characteristics of the Head- Related Impulse Response," Master's Thesis. San Jose State University, May, 1996. Summary
Chen, J., Van Veen, B.D., Hecox, K.E., "A spatial feature extraction and regularization model for the head-related transfer function," J. Acoust. Soc. Am., Vol. 97, No. 1, pp. 439-452, 1995. Summary
Cohen, Elizabeth A., "Technologies for Three Dimensional Sound Presentation Issues in Subjective Evaluation of the Spatial Image", Cohen Acoustical, Inc, Los Angeles, California. Summary
Cooper, D.H, "Calculator program for head-related transfer functions," J. Aud. Eng. Soc., vol. 30, 1982. Summary
El-Sharkawy, Mohamed, Guillen, Newton, Eshmawy, Waleed, Langhorst, Brad, and Gundrum, Harry, "Multiprocessor 3D Sound System". Summary
Gardner, Bill, "A Realtime Multichannel Room Simulator, Massachusetts of Technology Media Lab, Cambridge, MA, 1992. Summary
Gardner, William G. "Head Tracked 3-D Audio using Loudspeakers", presented at WASPAA '97, New Palz, New York, 1997. Summary
Gardner, William G. "Head Tracked 3-D Audio using Loudspeakers", presented at WASPAA '97, New Palz, New York, 1997. Summary
Gardner, William G. "Head Tracked 3-D Audio using Loudspeakers", Ph.D. Dissertation, Massachusetts of Technology Media Lab, Cambridge, 1997. Summary
Gardner, W.G. and Martin, K.D., "HRTF measurements of a KEMAR," J. Acoust. Soc., vol. 97, 1995. Summary
C. Kyriaskakis, "Fundamental and Technological Limitations of Immersive Audio Systems," Proceedings of the IEEE, Vol. 96, No. 5, pp. 941-951, May, 1998. Summary
C. Kyriakakis, T. Holman, H. Neven, and C.V.D. Malsburg", Immersive audio for desktop systems,"presented at ICA/ASA '98, Seattle, Washington, 1998. Summary
C. Kyriaskakis, P. Tsakalides, T. Holman, "Surrounded by Sound," IEEE Signal Processing Magazine, pp. 55-66, January, 1999. Summary
Martens, William L. "Unexamined Assumptions in the commercialization of 3D Audio: Does KEMAR Sleep in a Procrustean Bed?", Human Interface Lab, University of Aizu, 1997 Summary
Martin, Keith Dana, "A Computational Model of Spacial Hearing", Master's Thesis. Cornell University, May, 1993. Summary
Pope, Stephen Travis and Fahl'en, Lennart K., "The Use of 3-D Audio in a Synthetic Environment: An Aural rendering for a Distributed Virtual Reality System", Virtual Reality Annual Symposium, 1993., 18-22 Spet. 1993 IEEE. Summary
Snow, W. B. "Basic principles of stereophonic sound", SMPTE J., vol. 61, pp. 567-589, 1953. Summary
B. L. Vercoe, W. G. Gardner, E. D. Scheirer, "Structured Audio: Creation, Transmission, and Rendering of Parametric Sound Representations," Proceedings of the IEEE, Vol. 96, No. 5, pp. 922-940, May, 1998. Summary
Wightman, F.L., and Kistler, D.J., "Headphone simulation of free field listening. I: psychophysical validation,"J. Acoust. Soc. Am., val. 85, 1989. Summary
Wightman, F.L., and Kistler, D.J., "Headphone simulation of free field listening. II: psychophysical validation,"J. Acoust. Soc. Am., val. 85, 1989. Summary
E. M. Wenzel, M. Arruda, D. J. Kistler, F. Wightman, "Localization using nonindividualized head-related transfer functions", J. Acoust. Soc. Am., Vol. 94, No. 1, pp. 111-123, 1993. Summary

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