General Latency
- Tracking phone location: ~ 2.3 fps (dev: .26 fps)
- Graphics rendering: ~ 18.4 fps (dev: 2.3 fps)
- Kinect: not a limiting factor since it is connected via USB
Latency in forwarding of points from the Kinect to the Android phone
- Initial spike: ~ 4.8s (dev: 1.1s) lag due to the initial set-up of
the Android phone and commencement of the rendering of points
- Constant lag: plateaus at ~0.4s (dev: 0.15s) due to sending of data
packets over the network