The game is now playable for players using any combination of left / right keyboard or standard controller, although not all game mechanics are implemented (See most recent progress on Github). I did not accomplish all of my goals this week for game progress because I was working on the Design Presentation. That being said, we are still on track with the original planned schedule; however, my estimate last week of when the game will be playtestable by (originally by the start of Week 7) will be pushed back a week as a result.
Continue reading “Angela’s Status Report 2/15”
Angela’s Status Report 2/8
This week, in addition to contributing to the proposal slides, I have started work on the game project in Unity (Github link here). There has been some progress on programming game mechanics as well as some team discussion of the art direction of the game and the interface between the controllers and the game. Progress on the game is on schedule. Continue reading “Angela’s Status Report 2/8”