The most significant risk we have identified right now is the design of the modules. We’re a bit late schedule-wise with it, and it is quite essential to the enjoyability and feel of our game. Alan’s been a bit slow with the CAD designing, but we have some models already printed. We are working on getting those finalized quickly, so we will have a prototype for the demo. In the meantime, we are able to model the functionality of the reconfigurable controller from the mock protoboard that john designed. Which I guess can serve as a contingency for our interim demo, but that is very not ideal. We also have some prototype designs for the modules printed out, but they still need refining.
No changes were made to the overall system. We have slightly altered the design of the modules to have a better grip. I guess we also made decisions to have an attachable cap in order to make it easier to iterate on the module design without having to glue things together and then unglue them.
No changes have been made to the schedule.
Photo of newly designed and printed module and holder: