This week, I helped Jason in implementing real-time gyroscope controlled sound effects and also continued my work with integrating the code. During integration, I started with the backend part of the controller portion of our MVC in Python, but due to how fast the code was expanding/getting more complicated, we decided to refactor the code into a clean design pattern. The main flow of our projects operation would be between two main modes: play and edit mode. In play mode, which is the default mode, the VR inputs are processed and used for sound output and effects toggling. In edit mode, VR controller inputs are used in navigating a series of menus used for selecting instruments, changing filters, adjusting filter parameters etc., and Jeffrey is working on the frontend such that the user can directly interface with the website using their remotes. At the moment, I am continuing work on the menu for selecting and changing the filter sets.