{"id":2,"date":"2019-01-30T13:43:54","date_gmt":"2019-01-30T13:43:54","guid":{"rendered":"http:\/\/course.ece.cmu.edu\/~ece500\/projects\/s19-teama9\/?page_id=2"},"modified":"2019-05-08T20:52:30","modified_gmt":"2019-05-09T00:52:30","slug":"sample-page","status":"publish","type":"page","link":"https:\/\/course.ece.cmu.edu\/~ece500\/projects\/s19-teama9\/","title":{"rendered":"Introduction"},"content":{"rendered":"<div class=\"textLayer--absolute\">\n<p><span style=\"font-weight: 400\">ARioKart is a AR experience structured around Networked Remote Control Cars. Both racing games and streamed mobile drones POV exist, but making video streams from vehicular toys interact with the devices environment is a challenging aspect of racing games that isn\u2019t well tackled.\u00a0<\/span><span style=\"font-weight: 400\">The basic concept of the game would be similar to Mario Kart, with a slalom-style, user specified race track and various virtual items and power-ups to augment the physical car race and bring our game closer to the source material. Several products in the same vein are on the market but are not well implemented. ARioKart\u00a0aims to reduce the disconnect from playing a virtual racing game to physically driving a remote controlled car, making the experience more seamless and immersive.\u00a0<\/span><\/p>\n<\/div>\n<p>&nbsp;<\/p>\n<p><iframe loading=\"lazy\" width=\"750\" height=\"422\" src=\"https:\/\/www.youtube.com\/embed\/KU776RBkumc?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture\" allowfullscreen><\/iframe><\/p>\n<p>View our Final Project Report here:\u00a0<a href=\"http:\/\/course.ece.cmu.edu\/~ece500\/projects\/s19-teama9\/wp-content\/uploads\/sites\/24\/2019\/05\/Final-Report.pdf\">Final Report<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>ARioKart is a AR experience structured around Networked Remote Control Cars. Both racing games and streamed mobile drones POV exist, but making video streams from vehicular toys interact with the devices environment is a challenging aspect of racing games that<\/p>\n","protected":false},"author":6,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"open","template":"","meta":[],"_links":{"self":[{"href":"https:\/\/course.ece.cmu.edu\/~ece500\/projects\/s19-teama9\/wp-json\/wp\/v2\/pages\/2"}],"collection":[{"href":"https:\/\/course.ece.cmu.edu\/~ece500\/projects\/s19-teama9\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/course.ece.cmu.edu\/~ece500\/projects\/s19-teama9\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/course.ece.cmu.edu\/~ece500\/projects\/s19-teama9\/wp-json\/wp\/v2\/users\/6"}],"replies":[{"embeddable":true,"href":"https:\/\/course.ece.cmu.edu\/~ece500\/projects\/s19-teama9\/wp-json\/wp\/v2\/comments?post=2"}],"version-history":[{"count":9,"href":"https:\/\/course.ece.cmu.edu\/~ece500\/projects\/s19-teama9\/wp-json\/wp\/v2\/pages\/2\/revisions"}],"predecessor-version":[{"id":210,"href":"https:\/\/course.ece.cmu.edu\/~ece500\/projects\/s19-teama9\/wp-json\/wp\/v2\/pages\/2\/revisions\/210"}],"wp:attachment":[{"href":"https:\/\/course.ece.cmu.edu\/~ece500\/projects\/s19-teama9\/wp-json\/wp\/v2\/media?parent=2"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}