We finished all the final touches for our boards this week (focusing on the aesthetics). I mostly focused on debugging the code and making it more robust to any errors, as there were a few inconsistencies with the save state and multiplayer features. Additionally, I spent most of my time preparing for my presentation on Wednesday.
We spent the second half of our week planning our final video. Because we are ahead of schedule, we hope to implement some basic rule checks in our code before our demo. For example, a player shouldn’t be able to place a settlement on a corner adjacent to another settlement. Our main focus for next week will be the final video and report.
