Most of my time this week was spent working on the design report and reviewing sections for submission. In addition to that, I focused on the mechanical and structural design of the board. I completed the CAD models for laser cutting the game tiles and began testing different materials, including wood and acrylic, to determine which would be the most durable and visually consistent for fabrication. I also reviewed how the board layout aligns with the switch matrix and LED wiring to ensure proper fit during assembly.
Part A: Global Factors
Our project responds to how people around the world spend time together. Many games today use screens, which can make people feel distant. By bringing back real, physical play, our system helps people connect in a more natural way. It can also reduce screen fatigue and make shared time feel more personal. The design reuses hardware like Raspberry Pis and cameras that are easy to find and use anywhere. This makes the system simple to build and supports global goals for sustainability and better use of technology.
Our system also focuses on people outside local or academic circles. Many players live far apart or do not have access to in-person game groups. Some may not be comfortable with complex digital tools. Because the boards connect over normal Wi-Fi and use real pieces, anyone can set them up without special skills. This makes it easy for families and friends in different places to play together through a simple, hands-on experience.
