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buzzword [2015/01/14 19:45]
rachata
buzzword [2015/01/21 23:02]
rachata
Line 104: Line 104:
   * What are not a part of the ISA? (what goes inside: uArch techniques)   * What are not a part of the ISA? (what goes inside: uArch techniques)
     * Things that are not suppose to be visible to the programmer/​software but typically make the processor faster and/or consumes less power and/or less complex     * Things that are not suppose to be visible to the programmer/​software but typically make the processor faster and/or consumes less power and/or less complex
 +
 +===== Lecture 3 (1/17 Fri.) =====
 +
 +   * Microarchitecture
 +   * Three major tradeoffs of computer architecture
 +   * Macro-architecture
 +   * LC-3b ISA
 +   * Unused instructions
 +   * Bit steering
 +   * Instruction processing style
 +   * 0,1,2,3 address machines
 +   * Stack machine
 +   * Accumulator machine
 +   * 2-operand machine
 +   * 3-operand machine
 +   * Tradeoffs between 0,1,2,3 address machines
 +   * Postfix notation
 +   * Instructions/​Opcode/​Operade specifiers (i.e. addressing modes)
 +   * Simply vs. complex data type (and their tradeoffs)
 +   * Semantic gap and level
 +   * Translation layer
 +   * Addressability
 +   * Byte/bit addressable machines
 +   * Virtual memory
 +   * Big/little endian
 +   * Benefits of having registers (data locality)
 +   * Programmer visible (Architectural) state
 +   * Programmers can access this directly
 +   * What are the benefits?
 +   * Microarchitectural state
 +   * Programmers cannot access this directly
 +   * Evolution of registers (from accumulators to registers)
 +   * Different types of instructions
 +   * Control instructions
 +   * Data instructions
 +   * Operation instructions
 +   * Addressing modes
 +   * Tradeoffs (complexity,​ flexibility,​ etc.)
 +   * Orthogonal ISA
 +   * Addressing modes that are orthogonal to instruction types
 +   * I/O devices
 +   * Vectored vs. non-vectored interrupts
 +   * Complex vs. simple instructions
 +   * Tradeoffs
 +   * RISC vs. CISC
 +   * Tradeoff
 +   * Backward compatibility
 +   * Performance
 +   * Optimization opportunity
 +   * Translation
 +
 +===== Lecture 4 (1/21 Wed.) =====
 +
 +  * Fixed vs. variable length instruction
 +  * Uniform vs. non-uniform decode
 +  * Registers
 +    * Tradeoffs between number of registers
 +  * Alignments
 +    * How does MIPS load words across alignment the boundary
 +
 +
buzzword.txt ยท Last modified: 2015/04/27 18:20 by rachata