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buzzword [2014/01/13 19:00] rachata |
buzzword [2015/01/13 01:37] kevincha [Lecture 1 (1/12 Mon.)] |
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====== Buzzwords ====== | ====== Buzzwords ====== | ||
- | Buzzwords are terms that are mentioned during lecture which are particularly important to understand thoroughly. This page tracks the buzzwords for each of the lectures and can be used as a reference for finding gaps in your understanding of course material. | + | Buzzwords are terms that are mentioned during lecture which are particularly important to understand thoroughly. This page tracks the buzzwords for each of the lectures and can be used as a reference for finding gaps in your understanding of course material. |
- | ===== Lecture 1 (1/13 Mon.) ===== | + | ===== Lecture 1 (1/12 Mon.) ===== |
- | + | * Level of transformation | |
- | * Level of transformation | + | * Algorithm |
- | * Cross abstraction layers | + | * System software |
- | * Caches | + | * Compiler |
- | * Multi-core | + | * Cross abstraction layers |
- | * Unfairness | + | * Exposing an interface |
- | * DRAM controller/Memory controller | + | * Tradeoffs |
- | * Memory hog | + | * Caches |
- | * Row buffer hit/miss | + | * Multi-thread |
- | * Row buffer locality | + | * Multi-core |
- | * Streaming access/ Random access | + | * Unfairness |
- | * DRAM refresh | + | * DRAM/memory controller |
- | * Retention time | + | * Memory hog |
- | * Profiling DRAM retention time | + | * Row buffer hit/miss |
- | * Bloom filter | + | * Row buffer locality |
- | * Pros/Cons | + | * Streaming access vs. random access |
- | * False Positive | + | * Power consumption |
+ | * Bloom filter | ||
+ | * Memory performance attacks | ||
+ | * Hamming code | ||
+ | * Hamming distance | ||
+ | * Abstraction layer | ||
+ | * Memory performance hog | ||
+ | * Shared DRAM memory system | ||
+ | * Unfairness | ||
+ | * DRAM banks | ||
+ | * Memory scheduling policies | ||
+ | * Scheduling priority | ||
+ | * Retention time of DRAM | ||
+ | * Process variation | ||
+ | * Retention time profile | ||
+ | * DRAM row hammer | ||