Fei’s Status Report for Apr 12

This week, I worked on both the software and hardware aspects of our project. On the hardware side, although the structure is functional, the inner divider panel needed to be reprinted, as the original top panel was unstable and couldn’t close properly. I redesigned and reprinted the panel to resolve that issue. On the software side, I enhanced the challenge mode gameplay by introducing velocity changes to the bird after a certain amount of time to make it more engaging. I also completed several updates, including increasing the vertical gap between barriers, enlarging the score and lives-left displays, and updating the background to a new pink theme. In addition, I tried to implement the correct screen flow so that after each round, players are taken to a continue/exit screen—selecting “continue” starts another round with the score persisting, while “exit” leads to the candy selection page, which then returns to the home screen. I am currently on schedule with our project plan. For next week, I plan to focus on integrating the software with the vending machine hardware and collaborate with the team to add decorative elements to the vending machine.

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