Fei’s Status Report for Apr 26

This week, I focused primarily on finishing up the MVP requirements for the Flappy Bird gameplay and helping a bit with motor control integration. While the basic game flow is now functional, I also started exploring post-MVP features like adding sound effects and moving gaps after hitting a score threshold. I am slightly behind schedule, as I was hoping to finish everything this week, but with other coursework wrapping up, I should be able to catch up soon. Looking ahead to next week, I plan to continue developing the post-MVP features, work on the final poster, and support the team with demo preparation and final polishing to ensure everything is ready for our final presentation.

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