This week, I focused primarily on debugging and integration for our project, as well as the final presentation ppt. While the challenge mode are now can either start a new round or transition to the candy selection page, I encountered an issue on my end where the game is currently not running as expected. I’ve been investigating the root cause and testing different parts of the code to isolate the problem. I am slightly behind the schedule due to this setback. Looking ahead to next week, I plan to resolve the current runtime issue, complete the full integration of the gameplay flow, and support the team with final testing and polishing to ensure the system functions reliably in preparation for our final demonstration.